Overview
Silent Hill Homecoming's in-game cutscenes were encoded at low resolution — 480p or 720p depending on the cutscene. On modern displays these look noticeably degraded compared to the game itself running at higher resolutions. This project uses Topaz Video AI to upscale every cutscene to 4K, with colour correction and frame interpolation applied on top of the upscaling pass.
This is a video asset mod — it replaces the game's cutscene files with upscaled versions. It does not change gameplay, mechanics, or any other part of the game. The mod is published on Nexus Mods.
Technical Breakdown
The process runs in three phases: extracting the original cutscene files, processing them through Topaz Video AI, and replacing the originals with the upscaled output.
Challenges & Lessons
Frame interpolation on heavily compressed, low-resolution source material introduces ghosting artefacts around character edges during fast movement. The original cutscenes have enough compression artefacts that the interpolator can struggle to accurately infer frame content — it ends up inventing detail rather than recovering it.
The colour correction step was necessary because Topaz's upscaling can shift the colour profile of the output away from the original. Getting that correction right took comparison work against the original footage to avoid overcorrecting in the other direction.